August 2016
A Case Against Open World Games
Written by: Tom Blaich
It’s not often that I argue against adding features. It’s counter intuitive. It goes against everything I normally stand for, and everything everyone else normally stands for. We want more. We want our dollars and cents to be giving us a tangible experience, as massive as possible. We want the cost benefit analysis to be as positive for us as possible. To be able to milk every single last hour and minute out of a game. Read More…
It’s not often that I argue against adding features. It’s counter intuitive. It goes against everything I normally stand for, and everything everyone else normally stands for. We want more. We want our dollars and cents to be giving us a tangible experience, as massive as possible. We want the cost benefit analysis to be as positive for us as possible. To be able to milk every single last hour and minute out of a game. Read More…
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Warriors Orochi 3 Ultimate - Review
Written by: Tom Blaich
I’m glad that this game went free. I would otherwise never have played it. I don’t exactly like “Musou” games. I never really have. Every few years I will pick up the latest one for an afternoon to see if I have been missing something, and every time I quickly find myself sated. I don’t know why. Maybe I came to them too late in my life, I missed something by not playing them as a child. Maybe they simply aren’t the games for me. That being said, Warriors Orochi 3 Ultimate is easily the most fun I’ve had while playing one of these games, even if it couldn’t grab hold of me for very long.