The Backlog - Don't Starve
I have a confession to make. Like many of you reading this, I have a list of games that I’ve been meaning play for years. I have way too many games on Steam, and a stack of cases sitting next to my TV. Close to five hundred games now. Maybe more. It makes me feel guilty. I haven’t touched 90% of them in one way or another. I need to fix that. So this week, I dug deep into my backlog and pulled out a game. I want to play all of them; I’ve just never had the chance. Now’s the time.
Don’t Starve is a deceptively simple game. At first it seems like you just need to gather food and survive, but the deeper that you get into the game, the more complex systems begin to reveal themselves. There is magic and technology, cultivation and crafting, fearsome enemies hiding in dark places. And in some ways, the game is better for obscuring these systems, letting you discover the systems on your own and adding entire other layers of depth to the systems.
Resident Evil 7 - Review
Despite having had more than my fair share of dumb fun in the last few Resident Evil games, I had completely lost hope that the series would ever find its way back to atmospheric horror. Thankfully, however, it seems that the critical and commercial failure of Resident Evil 6 has led Capcom to return to the series’ roots.
That is, in all senses, what Resident Evil 7 is: a returning home for the series.