Death of the Critic

January 2017

Why Did I Watch That? - Ninja Apocalypse

Written by: Tom Blaich

Ninja-Apocalypse


I watched a bad movie today. It is sort of a guilty pleasure of mine. Watching bad movies that is. I revel in the terrible plots, paper-thin characters, cheesy effects, and wooden acting. It fuels me.
I love them in a way that I can’t quite describe, or feel about bad games or music. To me, bad films deserve to be recognized, talked about, and maybe occasionally ridiculed. This one is no exception.

There are different kinds of bad movies. Incompetent student films, big budget pictures that miss their mark, the “purposefully” bad indie movies, or mainstay of schlock cinema: the bad action movie.
Ninja Apocalypse is just the latest in a long line of ninja movies that you probably shouldn’t even consider watching. As a rule, if a movie has the word ninja in its title, it is going to be pretty bad.

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The Last Text - Review

Written by: Tom Blaich

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I am always baffled when so-called “social media stars” cross the boundary from weird videos to trying to make music. Much like any celebrity that tries their hand at making an album, it invariably turns out terribly. Jacob Sartorious, teen “heartthrob” and former Vine “star” (RIP Vine) is one of the more famous examples, and his latest outing,
The Last Text, takes on junior high romance like only a 14 year old, pre-pubescent celebrity can - poorly.

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Gender Theory

Written by: Tom Blaich

As this site moves forward and we begin to introduce more complex topics it will become useful for us to give a primer in some of the themes and ideas that we are talking about. We've done a little bit of this already, but we will be digging in a little deeper into the topics in question. Death of the Critic is, at its heart, a critical website where we try to take a deeper look at different aspects of media. From movies to games to music and more, we aim to enhance the discussion around media in order to deepen our knowledge and understanding.

Let’s talk about schools of theory. When we critique, frequently we do so through a specific lens. Works can have a lot of meaning hidden deep within them, and if we aimed to fully analyze a book, movie, or game, we could easily fill an entire book. So we use these schools of theory as a way to focus in on one particular area of a work. This helps us hone in on a specific idea and expand upon it more fully than if we had tried to do a very broad reading. By centering on one aspect, the analysis becomes more clear and focused. Read More…
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Scalebound and Platinum

Written by: Tom Blaich

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As many of you already know, a few weeks ago, Microsoft cancelled
Scalebound, a title that at first had me united until its disastrous E3 showing this last year that made the game look like the worst kind of generic action, calling back unfortunate memories of Lost Planet as I watched. I had a moment after the announcement of the cancellation where I realized something. The Platinum Games name doesn’t really mean much to me anymore. And of course I’ll offer this disclaimer that we haven’t yet seen Nier: Automata and I truly hope that it blows me out of the water and makes this whole post worthless.

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The Backlog - Wolfenstein: The New Order

Written By: CJ Streetman

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It’s way too easy to fall way too far behind on games. They simply ask for too much of your time and money to be able to keep up with all the ones that look interesting. Thankfully, almost entirely due to online sales, eventually you’re able to get most games for a five dollar bill and an afternoon of free time.

Wolfenstein: The New Order is about 10 hours of ups and downs.

I’ve been wanting to play
Wolfenstein: The New Order since its initial release, and as many complaints as I’ve had about the experience, I genuinely enjoyed my time with the game.

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Anatomy of a Scene - The Assassination of Jesse James by the Coward Robert Ford

Written by: Tom Blaich

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When a movie tells you how it is going to end, you know as a member of the audience that the ending matters less than the journey to get there. And over the years it has become almost a trope, where a movie opens with the main character in a very bad situation, before flashing back to find out how they got there, then promptly letting them escape. But then there are movies like this one, where they don’t engage in the trope. Jesse James dies in this movie. We know it from the second we look at the cover or walk into the theater. He is going to die, and we are going to have to watch.

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Why Did I Watch That? - The Accountant

Written by: Tom Blaich

the-accountant-correct


I watched a bad movie today. It is sort of a guilty pleasure of mine. Watching bad movies that is. I revel in the terrible plots, paper-thin characters, cheesy effects, and wooden acting. It fuels me. I love them in a way that I can’t quite describe, or feel about bad games or music. To me, bad films deserve to be recognized, talked about, and maybe occasionally ridiculed. This one is no exception.

I wanted to step away from the norm here to talk a little bit about a movie that I watched this weekend.
The Accountant isn’t necessarily a bad movie, it is just a confused one, trying to make an autistic John Wick into a cartel accountant. In a lot of ways, the story doesn’t make sense, but the action is fairly well one, and I’m always a fan of Ben Affleck. I just had a hard time with a lot of this movie. It is funny, but it is rarely trying to be so.

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Dim Mak Greatest Hits 2016: Remixes - Review

Written by: Tom Blaich

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I spent a long ten hours in a car this weekend, and due in part to my own self-loathing, I decided that I would use that time to listen to some of the worst albums that I have in a long time. First up was
Dim Mak Greatest Hits 2016: Remixes which probably should have alerted me with its album art. Much like a brightly-colored poisonous animal, the album cover here is a garish collected of outdated memes slapped over a rip-off of the already terrible The Life of Pablo cover. It is, honestly speaking, the worst piece of product related art that I’ve ever seen, and it feels like a bad photoshop that someone put together to be as shitty as possible, but some memo got lost along the way and it was actually used.

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Queer Theory

Written by: Tom Blaich

As this site moves forward and we begin to introduce more complex topics it will become useful for us to give a primer in some of the themes and ideas that we are talking about. We've done a little bit of this already, but we will be digging in a little deeper into the topics in question. Death of the Critic is, at its heart, a critical website where we try to take a deeper look at different aspects of media. From movies to games to music and more, we aim to enhance the discussion around media in order to deepen our knowledge and understanding.

Let’s talk about schools of theory. When we critique, frequently we do so through a specific lens. Works can have a lot of meaning hidden deep within them, and if we aimed to fully analyze a book, movie, or game, we could easily fill an entire book. So we use these schools of theory as a way to focus in on one particular area of a work. This helps us hone in on a specific idea and expand upon it more fully than if we had tried to do a very broad reading. By centering on one aspect, the analysis becomes more clear and focused.
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A Series of Unfortunate Events - Review - Season One

Written by: Carmen Schwierking

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When the Netflix television show adaptation of
A Series of Unfortunate Events was announced, I was hesitant. Like many other fans I remembered the trainwreck that the movie adaptation became and I went into the show with trepidation. I’m so happy to say that the TV show has surpassed all of my expectations.

A Series of Unfortunate Events is a book series that follows the story of the Baudelaire children, three siblings that become orphans after a fire destroys their home and kills their parents. The novels follow their journey while they are passed between guardians and bleak circumstances. The Baudelaires have been left an enormous inheritance and because they are children, many villainous adults try to snatch the money with easy schemes. But the children are described as “unlikely, but clever,” and they find out there’s more than what is easily seen.

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Godfather - Review

Written by: Tom Blaich

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I’m rather new to grime, so it has been an interesting ride to strap myself into. Wiley brings a good set of bangers to the table, and the heavy, dark, and industrial beats help set an amazing tone that is carried through the majority of the album. There are a few really fantastic tracks here and I always like hearing a callout to Skepta, who introduced me to grime last fall.

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The Backlog - Peggle 2

Written by: Tom Blaich

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I have a confession to make. Like many of you reading this, I have a list of games that I’ve been meaning play for years. I have way too many games on Steam, and a stack of cases sitting next to my TV. Close to five hundred games now. Maybe more. It makes me feel guilty. I haven’t touched 90% of them in one way or another. I need to fix that. So this week, I dug deep into my
backlog and pulled out a game. I want to play all of them; I’ve just never had the chance. Now’s the time.

There is something about the
Peggle games that I have always loved. They are so simple, yet so amazingly satisfying and fun to play. The games have character in the purest sense of the word. And a few years back, I bought Peggle 2 on the day that it was launched. But somehow it quickly fell to the bottom of a very long stack of games that I’ve been trying to work through. It has been installed since then, just waiting for me to come back and finish what I started.

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When Black is not Black Enough - Drake and Coding in Hip-Hop

Written by: Tom Blaich

There is a really big problem with gatekeeping in the hip-hop industry. We like to draw a sharp divide between “real” fans and most listeners, and that attitude frequently extends to the way we treat artists. This discussion is so often highly racially code. It is why Eminem is treated like a marvel, because he is the “one good white rapper.” There is a high barrier to entry to the industry and it is all about how “black” an artist can present themselves as.
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Rogue One - Review

Written by: Tom Blaich

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Rogue One
is a very different Star Wars movie than we have ever seen before. It lives in a grittier, dirtier, more disheveled world that neither the original nor prequel trilogies got near. It is one of the best Star Wars movies and it takes the franchise to a place far from it’s almost cartoonish roots. But at the same time, it doesn’t do much. By virtue of its place within the franchise, it can’t change anything, and at some points, it felt like it was here purely as a way to tie up loose ends that fans have been desperately asking after for years.

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Why Did I Watch That? - 2012

Written by: Tom Blaich

2012


I watched a bad movie today. It is sort of a guilty pleasure of mine. Watching bad movies that is. I revel in the terrible plots, paper-thin characters, cheesy effects, and wooden acting. It fuels me. I love them in a way that I can’t quite describe, or feel about bad games or music. To me, bad films deserve to be recognized, talked about, and maybe occasionally ridiculed. This one is no exception.

There aren’t lot of disaster movies made every year. And that might be because, regardless of year. there aren’t really that many good ones. They are big, expensive, and prone to complete critical evisceration. However, that didn’t stop
2012 from being made. Although if it had, we would all probably be better off. It stars former heartthrob John Cusack as novelist turned chauffeur as he desperately tries to survive the oft-predicted apocalypse of 2012 while simultaneously saving his family from an improbable amount of falling objects.

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I See You - Review

Written by: Tom Blaich



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With
I See You, The XX takes a lot of the things that I really like about the music that they make, and strips out almost everything else. It is a sparse and spacey album where the sounds of silence say as much as every line or gently throbbing synth. It is a barren soundscape and it gives the trio room to express themselves. In a lot of ways it is everything I like about alternative pop, and lying back in the dark and letting the music flow was relaxing in the truest sense of the word.

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Structuralism

Written by: Tom Blaich

As this site moves forward and we begin to introduce more complex topics it will become useful for us to give a primer in some of the themes and ideas that we are talking about. We've done a little bit of this already, but we will be digging in a little deeper into the topics in question. Death of the Critic is, at its heart, a critical website where we try to take a deeper look at different aspects of media. From movies to games to music and more, we aim to enhance the discussion around media in order to deepen our knowledge and understanding.

Let’s talk about schools of theory. When we critique, frequently we do so through a specific lens. Works can have a lot of meaning hidden deep within them, and if we aimed to fully analyze a book, movie, or game, we could easily fill an entire book. So we use these schools of theory as a way to focus in on one particular area of a work. This helps us hone in on a specific idea and expand upon it more fully than if we had tried to do a very broad reading. By centering on one aspect, the analysis becomes more clear and focused. Read More…
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The Backlog - DOOM

Written by: Tom Blaich

DOOM_Super_Shotgun


I have a confession to make. Like many of you reading this, I have a list of games that I’ve been meaning play for years. I have way too many games on Steam, and a stack of cases sitting next to my TV. Close to five hundred games now. Maybe more. It makes me feel guilty. I haven’t touched 90% of them in one way or another. I need to fix that. So this week, I dug deep into my
backlog and pulled out a game. I want to play all of them; I’ve just never had the chance. Now’s the time.

I really wish I had played
DOOM closer to when it came out. I had picked up a copy for my brother for Christmas and after getting a chance to try it out with my family, much to my mother’s horror, I knew I had to pick it up. In many ways, it is one of the best shooters that I’ve played in a long time. You shoot a lot of things in DOOM. It looks really cool, and it feels really good, and that’s kind of it. In the purest sense of the word, it is a game; you kill demons to unlock upgrades to kill demon faster.

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Stardew Valley - Review

Written By: CJ Streetman

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Stardew Valley
is an addiction waiting to happen.

Coming from over a decade of experience with a wide variety of games, ranging from classic one-more-level platformers to prolific time sinks like
Diablo and World of Warcraft, I can easily say that Stardew Valley has the most refined gameplay loop of any game I’ve ever played.

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Anatomy of a Scene - No Country for Old Men

Written by: Tom Blaich

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It is rare to see a truly evil character. Films are full of villains, but the truly evil ones are few and far between. Javier Bardem’s Anton Chigurh is one of the rare few that is simply Evil. It isn’t only what he does that makes him evil, but how he does it. His introduction has him being calmly led to a police car and driven to a station, where we watch as he slowly escapes his bonds before wrapping the chain of his handcuffs around the deputy’s throat. There is a look of exhilaration, of excitement on his face as blood begins to spurt from the deputy’s neck, and his boots squeak across the floor. Nothing is said, and the only thing you hear are gasps of exertion and the sound of a man struggling vainly to try to save his life.

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Why Did I Watch That? - Big Money Rustlas

Written by: Tom Blaich

insane-clown-posse-big-money-rustlas


I watched a bad movie today. It is sort of a guilty pleasure of mine. Watching bad movies that is. I revel in the terrible plots, paper-thin characters, cheesy effects, and wooden acting. It fuels me.
I love them in a way that I can’t quite describe, or feel about bad games or music. To me, bad films deserve to be recognized, talked about, and maybe occasionally ridiculed. This one is no exception.

Somehow this is going to go down as the first movie I watched in 2017. And in the realm of bad movies, ICP somehow managed to make one of the worst movies I’ve ever seen, yet I can’t quite think of another movie that. Revels in it so much. Like a bunch of tweaks tried to make
Blazing Saddles, the product is as messy as you would expect, but they clearly had fun making it, so it manages to be fun to watch. I don’t know who most of the people in this movie are (Sadly my juggalo knowledge is just not quite up to snuff), but there is a small amount of chemistry between the cast that you don’t normally see in a movie like this that makes everything just click.

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New Historicism

Written by: Tom Blaich

As this site moves forward and we begin to introduce more complex topics it will become useful for us to give a primer in some of the themes and ideas that we are talking about. We've done a little bit of this already, but we will be digging in a little deeper into the topics in question. Death of the Critic is, at its heart, a critical website where we try to take a deeper look at different aspects of media. From movies to games to music and more, we aim to enhance the discussion around media in order to deepen our knowledge and understanding.

Let’s talk about schools of theory. When we critique, frequently we do so through a specific lens. Works can have a lot of meaning hidden deep within them, and if we aimed to fully analyze a book, movie, or game, we could easily fill an entire book. So we use these schools of theory as a way to focus in on one particular area of a work. This helps us hone in on a specific idea and expand upon it more fully than if we had tried to do a very broad reading. By centering on one aspect, the analysis becomes more clear and focused. Read More…
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Violence

Written by: Tom Blaich

DOOM_Head_Rip


It is dark outside and a pair of headphones wrap around my head. I can’t hear my family, but I can see them standing next to me. On screen, I watch as my gloved fingers sink into the top of a demon’s skull and split it in half like an apple. My brother laughs, my mother gasps. I had gotten him
DOOM for Christmas, and he insisted that I try it out on his new TV. My dad used to play the original with us when we were kids until our mom made him stop after one of us got too enthusiastic about the usage of a chainsaw.

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The Backlog - Payday 2: The Heist

Written by: Tom Blaich

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I have a confession to make. Like many of you reading this, I have a list of games that I’ve been meaning play for years. I have way too many games on Steam, and a stack of cases sitting next to my TV. Close to five hundred games now. Maybe more. It makes me feel guilty. I haven’t touched 90% of them in one way or another. I need to fix that. So this week, I dug deep into my
backlog and pulled out a game. I want to play all of them; I’ve just never had the chance. Now’s the time.

I fell down a deep, dark hole this last week. For some reason, I found myself sitting down with
Payday 2: The Heist. I probably should have been spending more time with my family, but instead I held “F” a lot as I picked open safety deposit boxes and got kicked out of matches for being inexperienced. There is a lot that I like about the game, but there is also a deep, dark hole at the center that I really, really hate.

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Politics of Play - Games with an Agenda

Written by: Tom Blaich

Video games can be a powerful tool. They are unique in media in that they allow you to directly interact with the text in a way quite unlike anything else. And as time goes on, we are seeing games being leveraged in entirely different ways than we might have imagined when we first got our hands on the text adventures of the 1980’s. Instead of trying to make a game “fun”, creators are making games with messages. By allowing players to interact with the work in a meaningful way, the message carries so much more impact.
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Run the Jewels 3 - Review

Written by: Tom Blaich

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It took me a long time to finally get into this album. On my first five or ten listens, I simply didn’t like it. It didn’t hit me in the same way as I wanted it to. It almost felt flat. This stands in stark contrast to
Run the Jewels 2, which hit me like a hip-hop locomotive from the very first line, “I’m gonna bang this bitch the fuck out.” It grabbed a hold of me and demanded my attention, holding my face to the road, and loving it. It was one of my favorite albums of 2014 and barring, “Love Again”, I loved every second.

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Why Did I Watch That? - 4 Got 10

Written by: Tom Blaich

4_Got_10_DVD_Cover


I watched a bad movie today. It is sort of a guilty pleasure of mine. Watching bad movies that is. I revel in the terrible plots, paper-thin characters, cheesy effects, and wooden acting. It fuels me.
I love them in a way that I can’t quite describe, or feel about bad games or music. To me, bad films deserve to be recognized, talked about, and maybe occasionally ridiculed. This one is no exception.

Dolph Lundgren is a special guy. His performances as a large, vaguely foreign, man-shaped meat monster have shaped the face of terrible action cinema since he burst onto the scene with 1985’s A View to a Kill. Over the next 31 years, he has appeared in over 80 films, in roles large and small. We hated him as the robotic Ivan Drago in Rocky 4, loved him in 1989’s The Punisher. And in 4 Got 10, well, he exists.

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New Criticism

Written by: Tom Blaich

As this site moves forward and we begin to introduce more complex topics it will become useful for us to give a primer in some of the themes and ideas that we are talking about. We've done a little bit of this already, but we will be digging in a little deeper into the topics in question. Death of the Critic is, at its heart, a critical website where we try to take a deeper look at different aspects of media. From movies to games to music and more, we aim to enhance the discussion around media in order to deepen our knowledge and understanding.

Let’s talk about
schools of theory. When we critique, frequently we do so through a specific lens. Works can have a lot of meaning hidden deep within them, and if we aimed to fully analyze a book, movie, or game, we could easily fill an entire book. So we use these schools of theory as a way to focus in on one particular area of a work. This helps us hone in on a specific idea and expand upon it more fully than if we had tried to do a very broad reading. By centering on one aspect, the analysis becomes more clear and focused. Read More…
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The State of Our Union

The clock just struck midnight and I sit here looking back on the year that we just had. It has been an incredible and life changing journey for me and I’m thankful to everyone who has come along for the ride. What started back in February as a simple way for me to consolidate my writings in one place has become something entirely different. In August, I made a commitment to start taking things more seriously, and starting this December, I finally sat down and created a definite schedule where I would put a new piece out every weekday.

Not only that, but I have also been joined by CJ Streetman, who has been volunteering their time and energy to act as an editor and contributing writer. And we have more people that are joining in every day to help build Death of the Critic into something amazing. Read More…
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